Travian Mini - Phase 10 (Game-Like UI + Multiplayer Testing)
Build, scout, trade, and expand in a shared world. Test speeds are enabled (resources x10, merchant/scout/raider travel x10).
Mode: local
World Session
Not joined
Sign In
Not signed in
Sign in to start your campaign. Your player ID is created from your email prefix (before "@"). After sign-in, you can join the world and play normally.
Village Pages
Overview
Each page focuses on one core task. Use tabs to move between economy, military, trade, reports, AI, and social.
Map
Select villages from the map. Choose an empty tile to prepare expansion, then confirm it as your settle target.
Selected village
Map legend
Empty tile
Your village
Other player's village
Selected village
Settle target/candidate
Settlement details
Train Settlers (needs Residence >= 1)
Send a Settle mission (needs Rally Point >= 1)
Requires 3 settlers + resources cost
Settle on any empty in-bounds tile
Village slots depend on Residence level (in-flight settle also uses a slot)
Settle target picker
Village
Commander Brief
Overview
Now
Info
Next
Info
Later
Info
Resources
Wood:
0 / 0
Clay:
0 / 0
Iron:
0 / 0
Crop:
0 / 0
Production/sec (x10 test):
W 0,
C 0,
I 0,
Crop 0
Build Queue
No upgrades queued.
Troops & Training
0
0
0
No training queued.
Marketplace
Trade routes (outgoing / incoming)
Outgoing trades
None.
Incoming trades
None.
Rally Point - Scout / Attack / Settle
Tip: For Settle, click a tile, then click Use candidate as settle target.
Mission log (outgoing / incoming)
Outgoing missions
None.
Incoming missions
None.
Reports
Open report history
No reports yet.
Buildings
AI Advisor Inbox
Request strategic proposals and approve actions one at a time.